Wednesday, April 16, 2008

Ratchet & Clank Future Tools Of Destruction




I got around to finishing Ratchet & Clank: Future Tools of Destruction last night. I have to say that over all I was very impressed. The only Ratchet and Clank game I had played up to this point had been "Deadlocked". It was good but it didn't quite grab me the way FToD did.

Because at first it seems like a standard platform adventure game I found myself comparing it to Super Mario Galaxy a lot. I don't think thats really fair though. FToD is pretty heavy on the platforming action but the weapons make it more of a Platforming/ 3D Person Shooter hybrid. You'll spend just as much time in wide open areas taking out waves of baddies constantly scrolling though your arsenal of weapons looking for the right one for the job. At times it gets hectic but it never feels unbalanced. Insomniac must have spent a great deal of time making sure the game and weapons progress though out the game but never to the point where you feel like you're stuck in a position you can't move on from.

It's the definition of a Triple A game if there ever was one. Beautiful graphics with big open environments, just about perfect control and gameplay, great voice acting, and a story that funny and well thought out. A definite buy for Playstation 3 owners.

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